FhSim  3.1.0
Marine systems simulation
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NetStructureWakeEffect Class Reference
+ Inheritance diagram for NetStructureWakeEffect:
+ Collaboration diagram for NetStructureWakeEffect:

Public Member Functions

 NetStructureWakeEffect (std::string simObjectName, ISimObjectCreator *creator)
 The constructor sets the pointer to the output object and the parser object.
 
virtual ~NetStructureWakeEffect ()
 The destructor deletes dynamically allocated memory.
 
virtual void OdeFcn (const double dT, const double *const adX, double *const adXDot) const
 
virtual void InitialConditionSetup (const double dT, const double *const adCurrentIC, double *const adUpdatedIC, ISimObjectCreator *const creator)
 
virtual void FinalSetup (const double dT, const double *const adX, ISimObjectCreator *const creator)
 
const double * outExternalNodeForce (const double dT, const double *const adX, int extNode)
 
virtual const double * NodePos (const double dT, const double *const adX, int extNode)
 
virtual const double * NodeVel (const double dT, const double *const adX, int extNode)
 
virtual const double * BottomContact (const double dT, const double *const adX)
 
void SetAddedDragPerMPS (double AddedDragPerMPS)
 
const double * GetNetTotalForceForCheck (const double dT, const double *const adX)
 

Protected Member Functions

virtual void CalcStateDerivatives (const double *const adX, double *const adXDot) const
 For screen model. Checking calculated total net force.
 
virtual void AddExternalForces (const double dT, const double *const adX) const
 
virtual void AddNetForces (const double dT, const double *const adX) const
 
virtual void AddCableForces (const double dT, const double *const adX) const
 
virtual double AddNodeBottomForce (const double *const adX, int node, double diam, double adForceInOut[3]) const
 
virtual void AddBottomForces (const double *const adX) const
 
virtual void AddInputPorts (ISimObjectCreator *creator)
 
virtual void CreateNetPanels (std::vector< const NetElementDef * > VNetElementDefs, ISimObjectCreator *creator)
 
virtual void CreateNetCables (std::vector< const NetCableElementSpec * > VCableElements, ISimObjectCreator *creator)
 
virtual void CreateDataStructures ()
 
virtual void CreateOutputPorts (ISimObjectCreator *creator)
 
VSPairStrInt CreateExternalNodeMap (std::string tag, int *piUsed, NetStructureSpec &NetSpec, ISimObjectCreator *creator)
 
void PRINTALLNODEFORCES (std::string spec, double dT)
 

Protected Attributes

ISignalPort ** m_inExternalForces
 Interface member variables.
 
int * m_iStatePos
 
int * m_iStateVel
 
double * m_NodeExternalForces
 
int m_numNodesInputForce
 Node counts.
 
int m_numNodesOutputPosAndVel
 
int m_numPanelsCalc
 
int m_numCablesCalc
 
int m_numNodesOriginal
 
int m_numNodesCalc
 
int m_numNodeOutputs
 
NetBottomContactFilter m_BottomContactFilter
 Environment.
 
double m_bottomContact [6]
 
environment::EnvironmentProvider * m_environment
 
environment::SeafloorForcesInterface * m_seafloor
 
std::vector< NetCableElement * > m_VpCableElements
 Element properties.
 
std::vector< NetElement3NWakeEffect * > m_VpNetElements
 
float * m_inertia
 
int * m_netConn
 
int ** m_aaiCableConn
 
SAdaptationSpec_t m_SAdaptations
 
bool m_foldingPointRefinementUsed
 
VSPairStrInt m_VsNodesOutputPosAndVel
 Nodes reachable directly through input or output ports.
 
VSPairStrInt m_VsNodesInputForce
 
bool m_useTagForExternalNodes
 
double * m_nodeForce
 
sfh::timers::StopWatch m_OdeTimer
 
bool m_UseScreenModel
 
bool m_UseMoeFore2021
 
double m_SnImg
 
double m_RhoWater
 
double m_NetForcesTotalForOutputCheck [3]
 
bool m_ExternalElementWakeEffectsActive
 Set to true if elements should be affected by the wake from other elements.
 
bool m_InternalElementWakeEffectsActive
 Set to true if wake effects should be active within an element.
 
bool m_UseActualElementSizeInWakeEffect
 Set to true if actual size (number of u and v bars) of net element shall be used in wake effect calculation. If set to false, number of u and v bars will be set equal to m_NElementBarsInWakeEffectCalc.
 
int m_NElementBarsInWakeEffectCalc
 Number of u and v bars in calculation of wake effect if m_UseActualElementSizeInWakeEffect is set to false.
 
bool m_useReynoldsDependentDragCoefficients
 

The documentation for this class was generated from the following file: