Marine systems simulation
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visual::SkyMaterialSpec Struct Reference

Sky material specification.

#include <EnvironmentSettings.h>

+ Collaboration diagram for visual::SkyMaterialSpec:

Public Member Functions

 SkyMaterialSpec ()
 Default-constructs an empty sky material spec.
 
 SkyMaterialSpec (std::string material, std::string texture, SkyType type=BOX)
 

Public Attributes

std::string material = ""
 Material name.
 
std::string texture = ""
 Texture name.
 
SkyType type = BOX
 Sky type.
 

Constructor & Destructor Documentation

◆ SkyMaterialSpec()

visual::SkyMaterialSpec::SkyMaterialSpec ( std::string  material,
std::string  texture,
SkyType  type = BOX 
)
inline

Construct sky material spec.

Parameters
[in]materialMaterial name.
[in]textureTexture name.
[in]typeSky rendering type (default: BOX).

The documentation for this struct was generated from the following file: