14 EIGEN_MAKE_ALIGNED_OPERATOR_NEW
22 void AddComponent(
CRigidBody* component,
const vec6& orientation);
23 mat6 GetInertiaMatrix(
const vec3& r,
double time,
const double* states, environment::EnvironmentProvider* environment);
24 vec6 GetInternalForces(
const vec6& dX,
const vec3& r,
const quat& q, environment::EnvironmentProvider* environment,
double time,
const double* states);
27#ifdef FH_VISUALIZATION
28 void DrawBody(Ogre::SceneNode* renderNode, Ogre::SceneManager* sceneMgr);
32 list<rbody, Eigen::aligned_allocator<rbody>> clist;
Definition CRigidBody.h:22
Definition CRigidCompositeBody.h:12
Definition CRigidCompositeBody.h:16