FhSim  3.1.0
Marine systems simulation
Loading...
Searching...
No Matches
NetElement3NWakeEffect Member List

This is the complete list of members for NetElement3NWakeEffect, including all inherited members.

AddNodeForces(const double *const adNodePosA_ned, const double *const adNodePosB_ned, const double *const adNodePosC_ned, const double *const adNodeVelA_ned, const double *const adNodeVelB_ned, const double *const adNodeVelC_ned, const double *const adAmbientCurrentVel_ned, const double *const adWaveParticleVel_ned, const double *const adWaterVel_ned, double *const adNodeForceA_ned, double *const adNodeForceB_ned, double *const adNodeForceC_ned, const bool useScreenModel, const bool dUseDragCoeffMoeFore2021, const double snImg, const double rhoWater, double hydroForcesRatio=1.0, double addedLinearDrag=0.0) (defined in NetElement3NWakeEffect)NetElement3NWakeEffect
CalcNodeInertia(int node)NetElement3NWakeEffect
GenerateExternalWakeEffectPolynomial(double *currentVel) (defined in NetElement3NWakeEffect)NetElement3NWakeEffect
GenerateInternalWakeEffectPolynomial(double *currentVel) (defined in NetElement3NWakeEffect)NetElement3NWakeEffect
GetExternalWakeEffect(double *currentVel, double *posA, double *posB, double *posC) (defined in NetElement3NWakeEffect)NetElement3NWakeEffect
GetInternalWakeEffect(double *currentVel, double *posA, double *posB, double *posC) (defined in NetElement3NWakeEffect)NetElement3NWakeEffect
IsInShadowedRegionOfCage() (defined in NetElement3NWakeEffect)NetElement3NWakeEffect
NetElement3NWakeEffect(const std::string netName, const unsigned long iID, const NetElementDef *netPanel, const int NBarsInWakeEffectCalc, const double dNy_water, const double dRho_water, const double knotDiameterRatio, const double knotMomStiff, const double dKknotMomStiff_contact, const double cnLinearLimitAngle, const double cnLinear, const double cnTurb, const double cnLam, const double turbLimit, const double lamLimit, const double dCt_nominal, const double dCnKnots_nominal, const double dampingRatio, const bool internalWakeEffectsActive, const bool useActualSizeInWakeEffect, const bool useReynoldsDependentDrag)NetElement3NWakeEffect
SetDistanceToWallInFront(double distance) (defined in NetElement3NWakeEffect)NetElement3NWakeEffect
setElementIsCoveredByROV(bool _covered) (defined in NetElement3NWakeEffect)NetElement3NWakeEffect
SetInShadowedRegionOfCage(bool value) (defined in NetElement3NWakeEffect)NetElement3NWakeEffect
~NetElement3NWakeEffect(void)NetElement3NWakeEffect