3#include "sfh/sim/kinematics.h"
5#include <fhsim/simobject/SimObject.h>
6#include <fhsim_environment/EnvironmentProvider.h>
11#ifdef FH_VISUALIZATION
12# include "OgreParticleSystem.h"
13# ifdef USE_BILLBOARD_LABELS
14# include "sfh/ogre/CMovableText.h"
175 virtual void OdeFcn(
const double dT,
const double*
const adX,
double*
const adXDot)
const override;
190 bool HasJacobians()
const override;
191 void OdeJacobian(
double T,
const double* X,
double* J,
int nStates)
override;
192 int GetJacobianSparsity(
int nStates,
int* rowPtr,
int* colIdx)
override;
196#ifdef FH_VISUALIZATION
198 virtual void RenderInit(Ogre::Root*
const ogreRoot, ISimObjectCreator*
const creator);
201 virtual void RenderUpdate(
const double dT,
const double*
const adX);
205 virtual void TD_HydroForces(
const double relVel[],
double* alpha,
double* beta,
double* pU,
double forceSS[]);
207 virtual void TD_HydroForces_SS(
double TD_Area,
double rho,
const double relVel[],
double alpha,
double beta,
double U,
double* coeffSS,
double* forceSS);
208 virtual void TD_HydroCoeff_SS(
double alpha,
double beta,
double coeffSS[]);
209 virtual void TD_vel2HydroAng(
const double relVel[],
double* alpha,
double* beta,
double* pU);
210 void AddQuaternionKinematicsJacobian(
const double* quater,
const double* omega,
double* J,
int nStates,
int quaterIndex,
int omegaIndex)
const;
211 void OutOfBoundRotationalDamping(
double T,
const double* X,
double damping[3]);
212 virtual void AddExternalForces(
double dT,
const double*
const adX);
213 virtual void AddInternalForces();
214 virtual void AddHydroForces();
218 virtual void AddDampingForces();
219 virtual void AddBottomForces() { };
220 virtual void CalcDerivatives(
double dT,
double*
const adXDot,
const double*
const adX);
221 virtual void CalcFoundation(
const double dT,
const double*
const adX,
double*
const adXDot);
222 virtual void AddExternalForce(
const double adPos_d[3],
const double adForceExternal_n[3]);
223 virtual void CalcOutput(
const double dT,
const double*
const adX);
224 void CalcOutputCommon(
const double dT,
const double*
const adX)
const;
225 void FinalSetup(
const double dT,
const double*
const adX, ISimObjectCreator*
const creator);
235 double m_massInverse[6][6];
238 double m_mdCornerPos_body[4][3];
242 double m_outOfBoundCoeff[6];
243 double m_hydrodynamicCorrections[6];
246 double m_warpPos_d[3];
258 environment::EnvironmentProvider* m_environment;
267 const double* OutPos1(
const double dT,
const double*
const adX);
268 const double* OutPos3(
const double dT,
const double*
const adX);
269 const double* OutPos2(
const double dT,
const double*
const adX);
270 const double* OutVel1(
const double dT,
const double*
const adX);
271 const double* OutVel3(
const double dT,
const double*
const adX);
272 const double* OutVel2(
const double dT,
const double*
const adX);
281 unsigned long m_IStatePos;
282 unsigned long m_IStateQuater;
283 unsigned long m_IStateLocalVel;
284 unsigned long m_IStateOmega;
285 unsigned long m_IStateHydroForce;
288 double ma_adSumForces[6];
298 const double* ma_adXPos_n;
299 const double* ma_adXQuater;
300 const double* ma_adXVel_d;
301 const double* ma_adXOmega;
304 double ma_adXVel_n[3];
305 double ma_adHydroForceSS[6];
306 double ma_adRelVel_d[6];
307 double ma_adWaterVel_d[3];
309#ifdef FH_VISUALIZATION
310 void BottomContactRenderInit();
311 void RenderBottomContact(
double depth,
double m_cornerPos_ned[4][3],
double m_submergence[4]);
312 Ogre::ParticleSystem* m_particleSystem;
313 Ogre::SceneNode* m_particleNode;
314 Ogre::ParticleEmitter* m_particleEmitter;
315 Ogre::Vector3 m_visualizationScale;
317 std::string m_meshName;
319 double m_lengthScale;
320 double m_heightScale;
321 double m_curvatureScale;
322 Ogre::Entity* m_renderEntity;
323 Ogre::SceneNode* m_renderNode;
324 Ogre::Quaternion m_InitOrientation;
325 Ogre::SceneManager* m_sceneMgr;
327# ifdef USE_BILLBOARD_LABELS
328 Ogre::SceneNode* m_BBRenderNode;
329 Ogre::CMovableText* m_BBTxt;
Definition TrawlDoorBase.h:169
double m_area
The trawldoor area.
Definition TrawlDoorBase.h:229
virtual void OdeFcn(const double dT, const double *const adX, double *const adXDot) const override
Calculates the state derivatives.
double m_force_warp[3]
A pointer to the Warp force.
Definition TrawlDoorBase.h:252
double m_time
Time of the state CalcFoundation last took [s].
Definition TrawlDoorBase.h:259
double m_addedMass[6]
The diagonal added mass (R70).
Definition TrawlDoorBase.h:237
virtual void AddInflowDependentForces(double dT, const double *const adX)
Definition TrawlDoorBase.h:217
double m_rhoDoor
The density of the trawl door material.
Definition TrawlDoorBase.h:239
TrawlDoorBase(std::string simObjectName, ISimObjectCreator *creator)
The constructor sets the pointer to the output object and the parser object.
double m_rigidInertia[6]
The diagonal rigid-body inertia (R70).
Definition TrawlDoorBase.h:236
double m_waterVel_n[3]
The water velocity in the door position.
Definition TrawlDoorBase.h:255
double m_cOG[3]
The trawl door center of gravity.
Definition TrawlDoorBase.h:228
double m_rhoWater
The density of the surrounding fluid.
Definition TrawlDoorBase.h:251
double m_force_LB[3]
A pointer to the force.
Definition TrawlDoorBase.h:253
double m_force_UB[3]
A pointer to the input force.
Definition TrawlDoorBase.h:254
ISignalPort * m_inLB_F
The cable length input port.
Definition TrawlDoorBase.h:263
double m_mass
The mass of the object.
Definition TrawlDoorBase.h:234
ISignalPort * m_inUB_F
The cable length input port.
Definition TrawlDoorBase.h:264
bool m_isPort
Is this a port trawl door?
Definition TrawlDoorBase.h:227
ISignalPort * m_inWarp_F
The cable length input port.
Definition TrawlDoorBase.h:262
ICommonComputation * m_commonCalc
Calculations necessary for more than one output port.
Definition TrawlDoorBase.h:256
double m_outAlpha
Definition TrawlDoorBase.h:296