104 TorpedoAnchor(
const string& simObjectName, ISimObjectCreator*
const creator);
106 void OdeFcn(
const double T,
const double*
const X,
double*
const XDot,
const bool bIsMajorTimeStep);
108 void FinalSetup(
const double T,
const double*
const X, ISimObjectCreator*
const creator);
110#ifdef FH_VISUALIZATION
111 virtual void RenderInit(Ogre::Root*
const ogreRoot, ISimObjectCreator*
const creator);
112 virtual void RenderUpdate(
const double T,
const double*
const X);
115 const double* Position(
const double T,
const double*
const X);
116 const double* Velocity(
const double T,
const double*
const X);
117 const double* Theta(
const double T,
const double*
const X);
118 const double* Omega(
const double T,
const double*
const X);
124 double m_MaterialRho;
125 double m_ShankLength;
126 double m_ShankDiameter;
127 double m_ShankThickness;
128 double m_ShankFlukeAngle;
130 double m_FlukeSideLength;
131 double m_FlukePointLength;
132 double m_FlukeThickness;
134 ISignalPort* m_Force;
140 environment::EnvironmentProvider* m_environment;
142#ifdef FH_VISUALIZATION
143 Ogre::SceneNode* m_RenderNode;
Definition CRigidCompositeBody.h:12