Marine systems simulation
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NullCurrentField.h
1#pragma once
3
4#include <marenv/current/CurrentField.h>
5
6namespace marenv::current
7{
8
16{
17public:
19
20 NullCurrentField() = default;
22
23 ~NullCurrentField() override = default;
24
33 [[nodiscard]] marenv::Status GetCurrent(double time, const double pos[3], double velOut[3]) override;
34};
35
36} // namespace marenv::current
Defines the interface for an relaying information about ocean currents.
Definition CurrentField.h:13
Definition NullCurrentField.h:16
NullCurrentField()=default
Constructor.
~NullCurrentField() override=default
Destructor.
marenv::Status GetCurrent(double time, const double pos[3], double velOut[3]) override
Status
Definition marenv.h:40